Code.
Learn how to think with code using Scratch from MIT with sessions hosted by Gilbert, ASU, Waymo, and the Smithsonian.
SPARK App League is the first mobile development contest created specifically for junior high and high school students. Created by Gilbert, Arizona in 2012, our non-profit program is hosted in partnership with Arizona State University's Ira A. Fulton Schools of Engineering, in collaboration with the Smithsonian's Lemelson Center for the Study of Invention and Innovation, and sponsored by Waymo.
SPARK focuses on the thinking behind programming by helping teachers and students create a working video game while collaborating in teams. Students will compete against each other in a 2-day Game Jam at ASU's Polytechnic campus.
Sign up for SPARK UpdatesLearn how to think with code using Scratch from MIT with sessions hosted by Gilbert, ASU, Waymo, and the Smithsonian.
Make your own game and compete with other students for cash and prizes.
Work as a team to complete achievements for a chance to win bigger prizes.
Our last SPARK App League Game Jam took place on April 12th and 13th with over 200 students working to wireframe, design, and code a video game using Scratch by MIT. Students learned the basics of using variables, loops, and other coding principles and then spent 24 hours building games using assets provided by Gilbert, Arizona.
The event launched with tutorials on wireframing, visual design, and coding and culminated in a competition between over 60 teams to design and code the best games.
Out of all the submissions that our judges saw, the Trimontality from Basha High School (Noah Hancock, Grant Milner, and Josh Peterson) took home the top prize for their school!
I can't wait to compete next year, it's something I really look forward to doing. I'm honored to given the ability to participate in such a fun, exciting competition.Rachel Dowell